Rigging the model

Initially when rigging my model I used Mixamo, an auto rigging program – the result from this brought about too many problems so I quickly abandoned this pathway. Because of this I decided to rig the model myself. This proved easier than expected, I only had a few weight painting errors to deal with after I linked my skeleton to my model.

I did attempt to give my character a face rig, however, after several attempts I gave up – I always ran into errors when trying to create the rig.

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