Texturing my character

After unwrapping my characters UVs I added block colour textures to my model. There was no need to bake high quality textures due to the style of the game I’m emulating – I used nodes in blender to add detail to the model. 

From following a few tutorials I was able to develop a better understanding of how nodes worked in blender. I applied what I learnt to my model. Some parts of my model also required painted textures. I was able to use nodes to mix multiple textures on the same object. It took a bit of trial and error, but I was able to get a shader and painted texture onto the same object.

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